N Large outsider ( air, cold, elemental, extraplanar, water) Init +5; Senses darkvision 60 ft., snow vision; Perception +11. The elemental can freely pass through nonmagical, unworked ice or snow. Definitely agree on the darkvision but that probably won't come into play at all. Ice elementals are the forces of deep winter and the frozen arctic made manifest. Speed 30 ft. Damage Vulnerabilities fireDamage Resistances bludgeoning, piercing, slashing from nonmagical attacksDamage Immunities cold, poisonCondition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious Senses darkvision 60 ft., passive Perception 10 Archons were an elite group of elementals that could be found in either the Elemental Chaos serving primordials or other elementals.5 1 Description 2 Behavior 3 Abilities 4 History 5 Ecology 5.1 Creation 6 Appendix 6.1 Appearances 6.2 References Archons were of roughly human size and shape, though they were still impressive to behold. it also has lower damage output than the earth elemental because you can save against some of the damage probably because less things are resistant to cold damage. Their bodies are made of shifting ice that creaks and groans like a cracking glacier whenever they move. Sorry. Slam: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. Lowered constitution would be good, and I would keep the spellcasting stats the same. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one.As I would rule that in my own campaign, Yes it would deal damage to other mephits in the area as the description says "Each Creature within 5 feet". Challenge 5 (1,800 XP). Its body is composed of segmented plates of sharpened ice that fold and shift over themselves as the elemental lumbers forward, with motes of snow drifting off its frigid mass. Ice Elemental form provides new weapon combos, and renders you immune to most Control effects. But since it doesn't counter physical damage like the fire elemental, it might be OK. Her stats are identical to an air elemental that deals cold damage instead of bludgeoning. In order of ascending required level, the four elements of the standard spellbook are: 1. I don't think it should learn auran, just aquan. Resistances look good, as do immunities and condition immunities. When found in the wild, the… Press question mark to learn the rest of the keyboard shortcuts, bludgeoning, piercing, slashing from nonmagical attacks, bludgeoning, piercing, nonmagical slashing, exhaustion, paralyzed, petrified, poisoned, unconscious, exhaustion, grappled, paralyzed, petrified, poisoned, prone, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious, Moves through nonmagical ice/snow without disturbing it, freezes water around it for 1 minute, and does 1d6 cold damage to all creatures within 10 ft, squeeze through 1 inch space, 1d10 fire damage on attack and catches fire, +8 to hit, 10 ft, 1d8+5 cold damage; DC 13 to take extra 1d8 cold damage and reduced speed until short/long rest, 2d6+3 fire damage and set fire until doused. XP 400 N Small outsider (air, cold, elemental, extraplanar, water) Init –1; Senses darkvision 60 ft., snow vision; Perception +5. Why not just take an earth elemental and tweek it to work as an ice elemental? Challenge Rating: 2 to 7 I’m talking about draconic drakes here, not the high level bard from the northern wastelands of Toronto, Canada. Hit: 13 (2d8 + 4) bludgeoning damage. The elemental can have only as many creatures trapped inside the vortex at one time as will fit inside the vortex’s volume. 1. Latest 5th Edition Products in the Open Gaming Store! Or if you're more experienced can take a glance and help me determine if it's balanced or not? Wherever an ice elemental appears, the air becomes noticeably colder and frost collects on water or glass surfaces. Originally posted by RCNovak: Looking for some help looking at this stat block I developed for an Ice Paraelemental for use in a future game. In addition, a creature that touches the elemental, hits it with a melee attack, or is swimming in water frozen by it takes 3 (1d6) cold damage. Dungeons And Dragons - 5th Edition: Monster List, All monsters in the Monster Manual and other books, in an easily searchable table! A summoned elemental always ejects trapped creatures before returning to its home plane. Earth spells 4. Large Ice Elemental CR 5. Lowered constitution would be good, and I would keep the spellcasting stats the same. The coming of such beings is perceived differently by the various peoples of Ivalice: to some, it is a holy thing, blessed and ephemeral as the passing of seasons; to others, it is the harbinger of hard times. But I thought the cold aura would be kinda neat and a change up from the usual stuff they fight. Earth Glide. Ice Elemental is an Ice power that becomes available at Level 21. When trained, chromatic drakes serve as effective guards for NPCs. That said, I took a look at the ice elemental from my relatively poor understanding of balance. Ice Bridge: Each 5-foot square of the bridge has 100 hit points, has an AC of 16, is immune to cold, poison, and psychic damage, and is vulnerable to fire and thunder damage. The general rule of thumb is that more dice gives lower but more consistent damage overall, where one larger value dice like a d12 can lead to one big power attack if you high roll, or can be trash. Because of the huge difference between these two editions, and that the Elemental Chaos was not present before 4th edition, I am going to be ignoring a lot of what is in the Elemental Chaos from 4th edition as many locales in the 4e Elemental Chaos, like the City of Brass or The Abyss, exist on their own planes or are a plane by themselves. Air Elemental Azer Djinni Dust Mephit Earth Elemental Efreeti Fire Elemental Gargoyle Ice Mephit Invisible Stalker Magma Mephit Magmin Salamander Steam Mephit Water Elemental Xorn. Also not a huge fan of the earth elementals abilities. Owing to their fiery nature, they were unable to enter water. I was looking for a CR 5 one to match the monster manual elementals we see, and I found one on DanD wiki but I'm not sure how balanced it is (since I know the horror stories of DanD wiki) does anyone have experience running that stat block of it and know if it's balanced? Not sure why an ice elemental would have darkvision--fire elemental radiate light. The elemental can burrow through nonmagical, unworked earth and stone. Armor Class 17 (natural armor) Someone better at math than me can determine whether 1d8 or 2d6 is better for attacks, but the reduced str stat should go a long way to making that more balanced. Dungeons & Dragons. This was super helpful! Freezing Aura. Small Ice Elemental CR 1. Maybe take an Elemental from the monster manual and swap that element for ice? I'll probably just lower the stats a bit and keep the cold stuff. On a failure, a target takes 15 (3d8 + 2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked prone. https://www.dandwiki.com/wiki/Ice_Paraelemental_(5e_Creature). 1. Fey. Being an elemental of ice from the freezing blizzards of the North. Other elemental creatures include azers, invisible stalkers, and water weirds. I'm just a bit unsure of what to tweak about it I guess. I would guess that ice elementals are solid, so they wouldn't be immune to grappling or prone effects. August 2020. Frost Form. That monster you linked looks good, except it's considerably weaker than any elemental. While doing so, the elemental doesn't disturb the material it moves through. Multiattack: The elemental makes two slam attacks. Dungeons & Dragons. Icy Entangle. I would say 17 Str and 8 Dex: the inverse of the fire elemental's stats. The elemental can freely pass through nonmagical, unworked ice or snow. Form seems all right, but the cold aura might be a bit high. I love the flavor of elementals but there aren't any Ice themed ones. Blink Dog Dryad Green Hag Satyr Sea Hag Sprite. that thing basically just has the exact same stats as the earth elemental, except it has the aura of cold instead of Siege monster and is vunerable to fire not thunder. I tried to get an earth elemental in there, but that broke the chart. I would say 17 Str and 8 Dex: the inverse of the fire elemental's stats. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or take 4 (1d8) cold damage and have its speed reduced by 10 feet until it takes fire damage or until the end of its next turn. Ice Monster Monster Art Monster Characters Dnd Characters Ice Elemental 5e Dnd Dnd Stats Dnd 5e Homebrew Dungeons And Dragons Homebrew. For example, TzHaar-Ketsare weak to water spells. your own Pins on Pinterest Even creatures protected from cold take damage from the harsh environment here, and temperatures can dip near the heart of the plane so that even creatures immune to cold damage take cold damage anway -- a cold so deep that "even ice freezes." The ice bridge is 15 feet wide and has the following statistics. Multiattack. Feb 7, 2020 - Explore AJZ™ Design's board "Ice (Elemental)" on Pinterest. While doing so, it doesn't disturb the material it moves through and it is unaffected by difficult terrain or movement-impairing effects that would be caused by arctic conditions. The DMG more or less covers the air, water, earth, and fire planes, but says nothing on the Elemental Chaos nor what it's like. If caught swimming, that creature is also pushed to the nearest unoccupied space of swimmable water. Traits Earth Glide: The elemental can burrow through nonmagical, unworked earth and stone. Back to Main Page → 5e Homebrew → 5e Creatures, http://www.enworld.org/forum/showthread.php?471521-Ice-Paraelemental-Custom-Monster-Help-(RCNovak), https://www.dandwiki.com/w/index.php?title=Ice_Paraelemental_(5e_Creature)&oldid=1289390, Original credit for these monster statistics goes to RCNovak of the now-defunct WotC community forum. I would guess that ice elementals are solid, so they wouldn't be immune to grappling or prone effects. Siege Monster: The elemental deals double damage to objects and structures. Hell Hound Night Hag Nightmare Rakshasa. See results from the Elementals of D&D (1e, 2e, 3.5e, 5e) Quiz on Sporcle, the best trivia site on the internet! They were good for a small dungeon encounter just to get the players warmed up but ideally I'd love to use two mephits alongside an ice elemental, New comments cannot be posted and votes cannot be cast. The plane is also growing, trying to close up gaps and cracks, forming new ice quickly, covering anyt… Discover (and save!) I think on average a 2d6 does more cuz it can get up to 12 and will guarantee it does at least 2 damage on a roll. They were capable of speaking Ignanalthough they rarely spoke. XP 1,600. Fire spells On … It's infamous for being pretty unbalanced. So let's compare this to the fire elemental, just because that's what I have on hand, and fire/ice are considered thematic opposites: So my thoughts: The ability scores need to be taken down a notch. Fiend. Challenge 5 (1,800 XP) Proficiency Bonus +3. Any creature that starts its turn within 10 feet of the elemental takes 3 (1d6) cold damage. Born of clashing, residual elemental energies from the Planes of Air and Water; the ice paraelemental is a craggy, glacial spire given life. When the mephit dies, it explodes in a burst of jagged ice. Ice paraelementals effortlessly maneuver through the harshest wintry conditions and tundra hazards, and can even freeze water beneath their feet to make smooth passage over rivers, lakes, and ponds. Combat can feel kinda stale for my players sometimes so I've been trying to find things that weren't just a bag of hp that does different damage types. They were fast and agile creatures whose touch could set objects aflame. Here is the link, thanks in advance! An earth elemental and water elemental have an attack that is a 2d8, more dice more fun. See more ideas about creature concept, creature concept art, fantasy monster. The elemental makes two attacks. Air spells 2. Jul 15, 2016 - This Pin was discovered by Cameron. For reference, a fire elementals 'fire form' deals 1d10 damage to creatures in five feet, the frost one is a 1d6. Yeah I already knew about the hatred of DanD wiki which is why I wanted another set of eyes before I threw one at my players. DnD 5e Homebrew — Skyrim Spriggan by certain_random_guy. Nov 9, 2019 - Explore Krystle Lachance's board "Ice Elemental" on Pinterest. Puncture. In addition, the elemental can enter a hostile creature's space and stop there. While doing so, it doesn't disturb the material it moves through and it is unaffected by difficult terrain or movement-impairing effects that would be caused by arctic conditions. Tank Role: Increases … 2 months ago. 1: Races of Nature Unleashed (5e) Transform into the embodiment of Ice, greatly enhancing role-specific stats. I ran the mephits a couple sessions ago but unless I use a TON of them they're just not challenging enough for my players. Ice ones do not. The bridge is Slippery Ice (DMG 110), which may prevent creatures from crossing the bridge in a timely manner. Elemental. Siege Monster. I thought it would be an easy transposition as there were a lot of Elementals already ready to reference in the Monster Manual, but I wanted to make sure it wasn't more powerful than the other CR 5 Elementals. If the elemental makes contact with a body of water or liquid that is principally water (not counting water-based creatures), it freezes the liquid to a depth of 6 inches over a 10-foot area around it. Ice and snow hinder her opponent’s movement, as the entangle spell (DC 17). Dungeons & Dragons — Some more elementals. Resistances look good, as do immunities and condition immunities. The elemental can eject any carried creatures whenever it wishes, depositing them wherever the vortex happens to be. Death Burst. The original post can now be found at. Ancestral Anthologies Vol. 2d6 is definitely better than 1d8. Hi fairly new DM here and my players are in a very icy tundra area and I thought for one of the random encounters it would be neat to have some Ice Elementals to fight. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. That should work. Frost Blasts cannot be destroyed by hitting them, unlike many other orb projectiles. AC 16, touch 10, flat-footed 16 (–1 Dex, +6 natural, +1 size) hp 13 (2d10+2) Fort +4, Ref +2, Will +0 Immune cold, elemental traits Weaknesses vulnerable to fire. The elemental deals double damage to objects and structures. DEFENSE. DEFENSE. Press J to jump to the feed. Elementals of D&D (1e, 2e, 3.5e, 5e) Quiz Stats - By bigshark play quizzes ad-free Many monsters have a weakness to a specific element. See more ideas about Queen costume, Ice queen costume, Fairy dress. Ice Elemental Ice Sword Ice Armor Ice Powers Sword Design Fantasy Weapons Fire And Ice Avatar The Last Airbender Fantasy Art. While doing so, the elemental doesn't disturb the material it moves through. Not surprisingly, the plane is cold, likely representing the extremest possible cold in D&D. ... Monster Characters Dnd Characters Fantasy Monster Monster Art Ice Elemental 5e Dnd Dnd Stats Dnd 5e Homebrew Dungeons And Dragons Homebrew. What is the Elemental Chaos like (visually) in D&D 5e? The ice maiden adopts the form of a swirling snow cloud. Keep in mind that any suggested changes to be made, you can make; there are no hard and fast rules in D&D. Hit Points 126 (12d10 + 60) I would replace "free action once per turn," with "bonus action," personally. But yeah taking the strength down probably seems like a pretty good idea. Water spells 3. Simply making contact with one exposes victims to an intense frost that can benumb muscles and chill bones. Ice Paraelemental (5e Creature) Frost Form. On a failure, a target takes 13 (2d8 + 4) bludgeoning damage. As a matter of fact, cold spells d… There's ice mephits, but I'd be suspicious of anything from Dandwiki. I really like the freezing aura, I recently watched Matt Colvilles 4e video before I found this and he talked about auras that just do damage and I thought that was pretty neat. OFFENSE. An ice maiden may kiss a willing individual, freezing the target’s heart. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. Actions Multiattack: The elemental … Hit: 9 (1d8 + 5) piercing damage. More dice also = better crits. This ice lasts for 1 minute. Any spell will be effective against such an opponent, but a water spell will offer higher accuracy. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. The elemental can move through a space as narrow as 1 inch wide without squeezing. You'll hear this soon enough, so I might as well say it: this subreddit hates the DanDwiki. A player who is weak to magic attacks will have no specific elemental weakness. Usually dandwiki monsters and junk are made without really consulting the monster manual, people get the general idea, but miss their mark. I like how drakes fit into the world of D&D as simple, draconic guard dogs. 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N'T be immune to grappling or prone effects other orb projectiles 9 ( 1d8 5. Feet wide and has the following statistics ice Queen costume, Fairy dress 2020 Explore. That ice elemental 5e stats and groans like a cracking glacier whenever they move elemental deals damage! Themed ones and agile creatures whose touch could set objects aflame 'm a. Last Airbender Fantasy Art so they would n't be immune to grappling or prone effects ( 1d8 + 5 piercing! That ice elementals are solid, so i might as well say it: this subreddit the., creature concept Art, Fantasy Monster Monster Art ice elemental '' on Pinterest many monsters have a to... In five feet, the frost one is a 2d8, more dice more fun and junk are made shifting... 2019 - Explore Krystle Lachance 's board `` ice ( elemental ) '' on Pinterest at 21. Becomes available at Level 21 Attack: +7 to hit, reach 10 ft., one target her... Caught swimming, that creature is also a CR 5 frost collects water..., which may prevent creatures from crossing the bridge in a burst jagged!